Code.org® is an education innovation nonprofit dedicated to the vision that every student in every school has the opportunity to learn computer science as part of their core K-12 education. We expand access to computer science in schools, with a focus on increasing participation by young women and students from other underrepresented groups. The leading provider of K-12 computer science curriculum in the largest school districts in the United States, Code.org also organizes the annual Hour of Code campaign, which has engaged more than 15% of all students in the world.
What You’ll Learn
- Introduction to Coding Concepts:
- Understanding algorithms and sequences
- Basic problem-solving skills
- Introduction to loops and conditionals
- Code.org Courses:
- Courses like “Express Course,” “CS Fundamentals,” or “CS Discoveries”
- Hands-on coding projects and puzzles
- Introduction to fundamental programming concepts
What is the target audience?
- You might be thinking, all of the above – and that is fine. But as a complete beginner learning Unreal Engine 4.
- The rendering system in Unreal Engine 4 is an all-new, DirectX 11 pipeline that includes deferred shading.
Learning a new game engine as a complete beginner is very intimidating. There are a lot of tutorials, documentation and advice already out but how do you start and proceed with learning Unreal Engine 4 is unclear. You get pulled into many different directions and end up confused and overwhelmed.
I have spent a lot of time deconstructing what it takes to learn a game engine from scratch. What it is that you should focus on first and what you should avoid until later.