What is Scratch programming?
Scratch is a completely free, web-based block coding platform created by MIT. Because Scratch coding was built with younger students in mind, it has an intuitive user interface that uses color-coding to group blocks by their function. This makes it easy for young students to pick up the basics quickly; however, Scratch is also quite powerful, so advanced students can still benefit from using Scratch. The appropriate age for learning Scratch is typically students in second grade and older (younger students may want to try Scratch Jr. instead.)
To save and share projects, students need to make a free account. Creating an account also allows students to utilize Scratch’s community features like the “Explore” page, where users are able to try the games and animations created by Scratch users. Students can also build off of and learn from other projects by using the “Remix” button. The “Remix” button allows students to see the code for that project, make changes to it, and then publish their modified version of the project.
To learn more about how to use Scratch coding with live expert guidance, join our award-winning online beginner-friendly coding class, designed by professionals
What You’ll Learn
- Introduction to Coding Concepts:
- Understanding algorithms and sequences
- Basic problem-solving skills
- Introduction to loops and conditionals
- Scratch Programming:
- Exploring the Scratch interface
- Creating sprites and backgrounds
- Programming sprite movements and interactions
- Introduction to variables and events in Scratch
- Code.org Courses:
- Courses like “Express Course,” “CS Fundamentals,” or “CS Discoveries”
- Hands-on coding projects and puzzles
- Introduction to fundamental programming concepts
Who are the target audience?
- You might be thinking, all of the above – and that is fine. But as a complete beginner learning Unreal Engine 4.
- The rendering system in Unreal Engine 4 is an all-new, DirectX 11 pipeline that includes deferred shading.
Learning a new game engine as a complete beginner is very intimidating. There are a lot of tutorials, documentation and advice already out but how do you start and proceed with learning Unreal Engine 4 is unclear. You get pulled into many different directions and end up confused and overwhelmed.
I have spent a lot of time deconstructing what it takes to learn a game engine from scratch. What it is that you should focus on first and what you should avoid until later.